Patch Notes: 28/2/25
Hey folks, Sorry for the delay this evening, we caught some last minute bugs during QA so decided to hold off for a couple of hours and fix, rather than delay an entire new feature!

Massive Character Customisation Update!
Part two of our character creation overhaul process is now live. In total we've added over 100 new customisation options and will continue to add more as time goes by! We've further refined the UI to be more responsive and added a function that let's you unlock new appearances for XP. Additional appearances will soon be linked to certain achievements, and some more eccentric designs will be found in the shop in future. Important: All accounts will start with a default appearance, and all other options will have an XP cost associated. This means that some of the appearances that were previously free now have a cost. To compensate for this, for this week only we have set the cost of the previously free appearances to be majorly discounted, so we'd suggest to snag these now so they are permanently unlocked to your account. The Krok's Mech skin will be quite expensive for example next week!
Global Mission Toggle
Above the scroll bar you'll find a new toggle. Clicking this will switch between displaying missions related to your local/active settlement to displaying missions related to all of your settlements. Your mission list overlay will be combined, and the best part is on the World Map you will now see mission banners moving to and from all settlements under your control. It's seriously cool - footage below! Incoming delivery missions will now also display the included resource amount.
Rat Logic #2
Starting 36 minutes ago at February 28, 2025 9:00 PM Using everything we've learned from observing the Scuttlers and listening to community feedback, our ratty friends are going turbo again, and this time... You Will Die! We've removed the usual safeguards and boosted some numbers, let's see how you all get on! We suggest you use your time wisely and fortify your positions, because by next Friday morning, the Scuttlers will be going into berserk mode. Be ready!

